Turtle Pave Pendant
Lesson 12 of 29
Overview
Sign in to access this lesson
This lesson is part of Living Jewels: SubD Creature Sculpting, which can come bundled with a RhinoArtisan Commercial license subject to current promotions. Log in with your customer account, or get in touch and we'll set you up.
Customers only
Solo para clientes
This lesson is part of Living Jewels: SubD Creature Sculpting, which can be included with a RhinoArtisan Commercial license subject to current promotions. If you've already purchased and don't see it in your account, get in touch.
Downloads
A turtle carries its own canvas — a domed shell made to be filled with stones. The trick is getting there: a clean, perfectly symmetrical body you can pavé without fighting the geometry. In this project you’ll sculpt a turtle in SubD over a reference frame, unify it into one clean mesh, and pavé its shell into a finished pendant.

Design a turtle pavé pendant using RhinoArtisan.
In this tutorial you will learn how to:
- Set up the reference frame and sculpt the shell from a symmetrical SubD sphere, keeping every edit mirrored with Reflect.

- Grow the head with an open mouth, the eyes and all four legs from spheres, extrusions and edge loops.

- Unify the turtle with Boolean Union and a 0.5 mm Quad Remesh, then extract the shell as your gem canvas.

- Fill the shell with Automatic Pave at 1.3–1.0 mm under Y symmetry, then finish with prongs, cutters and a Boolean Difference.

By the end of this project, you’ll have the skills to sculpt a fully pavé-set turtle pendant from scratch.
Almost there — you still have some lessons to complete. Jump to the next one →
Impersonating — progress and reviews are disabled.
Course completed
You've completed Living Jewels: SubD Creature Sculpting 🎉
Great work. Get your certificate of completion and, if you have a minute, let other jewelers know what you thought of the course.