Dolphin Ring
Lesson 18 of 29
Overview
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This lesson is part of Living Jewels: SubD Creature Sculpting, which can be included with a RhinoArtisan Commercial license subject to current promotions. If you've already purchased and don't see it in your account, get in touch.
Downloads
Dolphin Ring
Sculpt a dolphin and wrap it around a finger. From a Europe 53 ring curve and two aligned reference images, you’ll draw the dolphin’s outline with as few control points as possible, extrude it into a solid, and convert it to SubD with QuadRemesh at 1.5 mm edge length under X symmetry.

Then the sculpting: head, eye and both fins shaped with Soft Transform, subdivisions and edge loops — always guided by the reference, never by the ruler. To close, the tail is split and mirrored, the halves bridge into a continuous band, and Smart Flow by Curve bends the dolphin around the ring curve, with Quick Bend (±2.4) as an optional variation. Follow the step-by-step lessons at your own pace, then watch the video lesson at the end to see the whole build in one sitting. The reference image is in the Downloads below.

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