Commands
Repair
Repair
The MeshRepair command opens the Mesh Repair panel, providing tools to analyze and repair problematic meshes efficiently. This is especially useful for preparing models for STL/SLA printing, where issues like long, thin facets can cause errors or performance problems.
How to Use the Mesh Repair Panel
- Select a mesh and click Check Mesh.
- A detailed report on the mesh is displayed, including an Edge Analysis view.
- Identify problems from the report and click Repair to fix them.
- After resolving all issues, click Next to access Advanced Repair Tools for further adjustments.
- Make final edits and click Finish to complete the repair process.
Panel Features and Error Types
The panel provides a summary of detected mesh errors and tools to address them. Error types are automatically highlighted when detected.
Error Statistics and Fixes
- Degenerate faces:
Removes faces with all vertices at the same location.- See:
CullDegenerateMeshFaces.
- See:
- Zero-length edges:
Removes edges with overlapping vertices. - Duplicate faces:
Eliminates overlapping faces. - Non-manifold edges:
Extracts faces joined by non-manifold edges.- See:
ExtractNonManifoldMeshEdges.
- See:
- Inconsistent normals:
Fixes reversed normals.- See:
UnifyMeshNormals.
- See:
- Disjoint pieces:
Separates unconnected parts of the mesh.- See:
SplitDisjointMesh.
- See:
Advanced Repair Tools
Additional tools for precise mesh editing:
- Align Vertices: Aligns selected vertices. (
AlignVertices) - Match Edges: Adjusts mesh edges to align. (
MatchMeshEdge) - Delete Faces: Removes unwanted faces. (
DeleteFaces) - Patch Face: Repairs individual faces. (
PatchSingleFace) - Fill Hole: Closes a specific mesh hole. (
FillMeshHole) - Fill All Holes: Automatically closes all detected holes. (
FillMeshHoles) - Split Edges: Splits selected mesh edges. (
SplitMeshEdge) - Swap Edge: Adjusts edge connections. (
SwapMeshEdge) - Rebuild Mesh: Reconstructs the mesh with uniform topology. (
RebuildMesh) - Unify Normals: Ensures all normals are consistent. (
UnifyMeshNormals) - Undo: Reverts the last action. (
Undo)