Shanks
Plain Band
Plain Band
Plain Band builds a single plain band: a ring swept from a profile you choose, with the option of a run of stones set around it. It is the quickest route to a wedding or eternity band — pick the section, set the width and height, and if the design calls for it, turn the stones on and choose how far around the finger they go.
Unlike the Wedding Ring command, which produces a matched pair, this one builds one band at a time. Until October 2026 the command was called Wedding Band (ArtisanWeddingBand); it is now ArtisanPlainBand. That is usually what you want when the two rings in a set are not the same.
Finger Size
Sets the ring size. Everything else is built around that circle.
Parameters
- Profile: the cross-section the band is swept from. Pick one from the library, or open the editor to draw your own — the preview updates as soon as you close it.
- Height: the height of the section, in millimetres.
- Width: the width of the section, in millimetres.
Stone Settings
Everything in this section is inert until the Gems toggle is on.
- Gems: builds the stones on the band, or leaves it plain.
Four icon buttons then choose how the stones are held, in this order: no prongs, channel, shared prongs, or scalloped. Choosing a channel, prongs or scalloped reveals the seat parameters (Inner width, Inner height); prongs also reveal the Prongs section at the bottom of the panel, and scalloped its Cutters and V-Cutters. The icons are the same as on the Halo, Classic and Cathedral panels.
- Remove Channel (shared prongs and scalloped): leaves out the channel under the stones, so the prongs or the scallops work directly on the band. It is one setting for both: switching it on in one shows it on in the other. Channel always keeps its channel.
Distribution
- Distribution: how far around the finger the stones run — Full all the way around, Half, One Quarter, or Custom.
- Continous / Equidistant: only in Custom. Continous packs the stones one against the next; Equidistant spreads them evenly around the chosen span.
- Number of gems: how many stones to set. Only in Custom.
The stones
- Gem shape: Round or Princess.
- Gem size: the diameter of the stones.
- Min. Distance: the minimum gap left between them.
- Vertical: raises or sinks the stones relative to the band.
- Inner width and Inner height: the width and depth of the seat cut for the stones. Shown with prongs or a channel.
Drill
- Drill type: None, Round, or Quad. Round reveals the drill width; Quad reveals both width and height.
- Drill Width: the width of the drill under each stone.
- Drill Height: its height. Quad only.
Prongs
Shown when the shared prongs setting is selected.
- Gem Inside: how far into the stone the prong bites.
- Height: how tall the prong stands.
- Extension for manufacturing: extra length left on top of the prong, useful for the casting and setting stages.
- Move in Z: raises or lowers the prong along the vertical axis.
- Diameter: the diameter of the prong.
Scalloped
Scalloped sets the stones in the channel and then cuts a scallop for each one, as on the Classic and Cathedral. It adds three toggles and two pill sections:
- V-Cutters: builds the V-shaped dividers between neighbouring stones, and enables the V-Cutters section.
- Boolean: subtracts the cutters from the band. With it off the band is left uncut and the cutters are drawn as preview solids in the cutter colour; on Accept they are baked as separate objects, so you can subtract them yourself later.
- Remove Channel: described above.
Cutters
- Start Height, Start Width, End Height, End Width: the section of the cutter at each end. With Mode on Both Sides the start and end values stay locked together; Independently unlocks them.
- Length: how far the cutter runs across the band.
- Move in Z and Move Middle in Z: where the cutter sits vertically, and the height of its middle, which bows the scallop.
- Shape: U Shape or V Shape.
- Shape Scale: a slider between a round and a squared section.
V-Cutters
- Start | Width, Start | Height, End | Width, End | Height: the section of the V-cutter at each end, locked together with Keep Start and End and free with Independently.
- Length and Move by Normal: how far it runs, and how far it sits above or below the surface.
Working with the panel
- Gumballs: two gumballs sit at the top of the band while the panel is open, the blue one for Height and the red one for Width. Drag them in the viewport to change the section; the Height and Width fields follow.
- Refresh in the header recomputes the preview; the band is built in the background while you keep adjusting.
- Accept bakes the band, its stones and its prongs together as a group, and lists it in the Outliner. If the parameters cannot produce a valid solid, the panel tells you to check them and stays open.