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Beta

These docs cover RhinoArtisan 7.0, which is still in beta. The contents are provisional: features and pages can still be added, changed or removed before the final release.

Apply Mesh UVN

Apply Mesh UVN

The ApplyMeshUVN command wraps meshes and points onto a surface.

To create meshes from bitmaps, see the Heightfield command.

Steps

  1. Select meshes and points.
  2. Select the target surface.

    The mesh wraps around the target surface.

Command-line option

VerticalScale: The scaling factor for the height of the applied mesh.