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Beta

These docs cover RhinoArtisan 7.0, which is still in beta. The contents are provisional: features and pages can still be added, changed or removed before the final release.

Apply Mesh

Apply Mesh

The ApplyMesh command uses texture UV coordinates to map a mesh onto a surface.

  • If the target surface is trimmed, the untrimmed surface is used.
  • ApplyMesh only accepts meshes with UV coordinates embedded. Meshes imported from STL files do not work.
  • ApplyMesh is sensitive to the u and v directions of a surface. Use the Dir command to swap the u and v directions.

Steps

  1. Select a mesh.
  2. Select the target surface.